Tuesday, June 15, 2010

5 REAL TIME IMAGE CAPTURES - DEVELOPED CRYSIS WARS ENVIRONMENT





4 REAL TIME IMAGE CAPTURES - 2 DRAFT CRYSIS


Sketch Up Models & Crysis Environments

ELEVATORS AND TABLE

http://sketchup.google.com/3dwarehouse/details?mid=fa002f3d6ffd87de1838cf9fcc35eb2a



BRIGDE AND OFFICES

http://sketchup.google.com/3dwarehouse/details?mid=8dcd89c918a0f061838cf9fcc35eb2a




CRYSIS ENVIRONMENT AND LEVELS


FILEFRONT - http://www.filefront.com/16764261/Levels%20and%20objects.zip

MEDIAFIRE - http://www.mediafire.com/?n12twhynjhm

INFORMATION ABOUT CRYSIS


When using crysis, use level V08.

INFORMATION ABOUT ELEVATORS

KERR'S ELEVATOR

Use keys in order

b
v - Gets you to her office.
b
n
l - Gets you to meeting place.


KELLER'S ELEVATOR

Use keys in order

p
o - Gets you on top of the bridge.
p
k
h
j - Gets you to the meeting place

36 Custom Textures


18 Sketch Perspectives


Mash-Up of 3 News Articles and Peer Review Sheets.







Monday, May 24, 2010

Draft Bridge 1

Front View: Entrances


Rear View: A connection to bridge 2 which is yet to be developed.


Friday, May 21, 2010

Draft Desk 1


The next one is with some leg space :)




Monday, May 10, 2010

Helen Keller - USA


Monument Valley is a pretty random bunch of rocks in the middle of nowhere but it looks pretty hectic to do a design on. Its actually in the region of the Colorado Plateau in USA. The country of client Helen Keller.

I need to sleep so ill do the Sandbox2 thing tomorrow.

Goodnight :)

Monday, April 12, 2010

Animation Relocation

Due to the problems encountered in the first upload, I have uploaded the animations on drop.io.

Here is the link to access my animations.

http://drop.io/shammahasanvideo

Sunday, April 11, 2010

Google 3D Model and Thank You's (References)

My Developed 3d model can be found at:
http://sketchup.google.com/3dwarehouse/details?mid=350a04fa30066722ad233bff38caca34&prevstart=0

Components were also acquired from the following sources:

1. 3d Mother with Son by M -
http://sketchup.google.com/3dwarehouse/details?mid=2bb867e762b076f821d9a5b1fba89895&prevstart=0

2.
3D Female Adult Character - Business Casual by The Antics 3d Collection
http://sketchup.google.com/3dwarehouse/details?mid=e35c7e8c9f85cac42a2f0bc2931a19e&prevstart=0

3.
3D Female Adult Character - Casual by The Antics 3d Collection
http://sketchup.google.com/3dwarehouse/details?mid=a38fd74a5a5900412251f6cc77ae450c&prevstart=36

4. Desk by Brandon812
http://sketchup.google.com/3dwarehouse/details?mid=d2682afc21ae32584c51ad37c13d25a8&prevstart=0

5.
21st Century Workbench by Popular Woodworking Magazine
http://sketchup.google.com/3dwarehouse/details?mid=d1ab271ff4722454738e43095496b061&prevstart=0

6.
Mesa de ecritório by Eloi Raiol
http://sketchup.google.com/3dwarehouse/details?mid=85f2fc137f3c7e57a19748ad08476c18&prevstart=0

7.
Reception Desk by Brenna
http://sketchup.google.com/3dwarehouse/details?mid=a6681ac778c7c314843f1df79528e538&prevstart=0

8.
Holzapffel Workbench by Popular Woodworking Magazine
http://sketchup.google.com/3dwarehouse/details?mid=54667ba816ea03dd738e43095496b061&prevstart=0

Final Developed Model

The interior of the gallery serves as a guide to the public. The movement through the gallery is presented through the orange paths while viewing platforms are presented by purple. This allows movement through the gallery as well as the opportunity to view artworks in ones own time.



The workspace of Patricia Piccinini is designed in accordance with elements from 'Tangerine Dream'. The workspace also contains a design desk as well as a platform where Piccinini is able to mould her artwork.

The workspace of Ricky Swallow was inspired by the snakes of 'The Arrangement'. The design develops a bold, overpowering sensation over the public thus portraying a sense of danger and heightened awareness of being in an unfamiliar territory.

The Stairs

RICKY SWALLOW

The stair leading up to the gallery from the workspace of Ricky Swallow represents 'The Arrangement'. The concept of danger and unpredictability is portrayed through the curvature of the stairs.


Patricia Piccinini

The stairs leading down to the gallery from the workspace of Piccinini is developed through the concept of space. The Art is much larger and therefore the stairs compensate in order for ease of travel down to the gallery.



Developed Model 2 - Video

Developed Model 1 - Video

Developed Model 3



For reasons I do not understand, the video's 'Developed Model 2' and 'Developed Model 3' I have uploaded do not play online in the same manner as they play on any computer system. I have attempted several attempts to upload the files but they all turn out the same.

Draft Model 2


Secon


Final Submission: 36 Textures - Below

Final Submission: 36 Textures - In Between